<p align="center">
  <a href="https://gitlab.com/emoscape/emoscape">
    <img src="https://emoscape.org/emologo.png" alt="Logo" width="300" height="263">
  </a>
  <h3 align="center">An open source MMORPG emulation server, made with love and passion</h3>

  <h1 align="center"><a href="https://emoscape.org/"><strong>Play the live server »</strong></a></h1>
  <p align="center">
    <br />
    <br />
    <a href="https://emoscape.org/">Community Hosted Server</a>
    ·    <a href="https://git.emoscape.org">Report Bug</a>
  </p>

## Table of Contents

* [Live Server Information](#live-server-information)
* [History of this Codebase](#history-of-this-codebase)
* [Why the Fork?](#why-the-fork) 
* [Contributing](#contributing)
* [License](#license)


## Live Server Information

If you just want to play the game click [here](https://emoscape.org). Clients for various operating systems will be provided here

## History of this Codebase

This code is simply a fork of 2009scape, which in itself has a long history. Go to the [2009Scape project GitLab](https://gitlab.com/2009scape) if you want to read more about the history of this project

## Why the Fork

This is a personal pet project of Emo (IGN Emo Boy from 2009Scape). I personally have a great deal of appreciation for the various developers and other volunteers and contributors of the 2009Scape project, and indeed this code base will continue to maintain a mirror of the 2009Scape code in the form of its 2009Scape branch. I share in many of the core values (eg running an RSPS out of passion and love for a game, not for profit). 

However, while the 2009Scape project is focused on absolute authenticity of the 530 release of RS2, I am inclined to prioritize fun over dogma. While I do not anticipate adding much custom content to this game, I am not going to rule out small QoLs or cosmetic adjustments, and see where the game goes. After all, just as Jagex decided to take RS2 in a certain direction, there is no reason to think we can’t have fun in advancing 2009Scape. TLDR: While the 2009Scape project is focused on recreating the game of my middle school years, letter for letter, this project will be an expression of the fun and sense of adventure we had in those days. 

Another way to think of it: in the open source model, imagine 2009Scape as the Linux Kernel, and this project being a “distro” with more custom features (namely stuff I think adds to the game).

## Contributing

I would strongly recommend contributing code to the [2009Scape project](https://gitlab.com/2009scape). 

## License

Like 2009Scape, this is AGPLv3. This is, in my opinion, the only proper license for an open source RSPS. The key term of the license being if you wish to use this code to host your own server, you must also offer the source code for people to inspect and use, and allow them to make modifications to it as I did with 2009Scape's code.

