cs2func_script_1007_struct(1,1,0) script_1007(int arg0) { switch (arg0) { case 0: return newstruct cs2func_script_1007_struct(1, "Courses"); case 1: return newstruct cs2func_script_1007_struct(1, "Areas"); case 2: return newstruct cs2func_script_1007_struct(1, "Shortcuts"); case 3: return newstruct cs2func_script_1007_struct(1, "Barbarian"); case 4: return newstruct cs2func_script_1007_struct(1, "Multiple Catch"); case 5: return newstruct cs2func_script_1007_struct(1, "Multiple Pickpocket"); case 6: return newstruct cs2func_script_1007_struct(1, "Barehanded"); case 7: return newstruct cs2func_script_1007_struct(1, "Other"); case 8: return newstruct cs2func_script_1007_struct(1, "Dungeoneering"); case 9: return newstruct cs2func_script_1007_struct(1, "Milestones"); } return newstruct cs2func_script_1007_struct(-1, ""); }