void script_1621(int arg0,int arg1,int arg2,int arg3) { if (getClientCycle() < arg3) { return; } if (setWidgetRegister(new WidgetPointer(arg0), arg1) || ((arg1 == -1) && setWidgetRegister(new WidgetPointer(arg0)))) { cs2method2103(arg2); setScriptCallOnGameloop(-1, ""); } return; }