void script_2895(int arg0) { if (globalint_1078 > bitconfig_7189) { if (globalint_1079 != 1) { setScriptCallOnGameloop(2896, new WidgetPointer(arg0), "I", new WidgetPointer(arg0)); globalint_1079 = 1; } } else { if (((boolean)globalint_1078)) { globalint_1078 = bitconfig_7189; } } return; }