cs2func_script_3362_struct(2,1,0) script_3362() { flow_0: SWITCH (standart_config_448) { case 17965: GOTO flow_1 case 17966: GOTO flow_2 case 17967: GOTO flow_3 case 17968: GOTO flow_4 case 17969: GOTO flow_5 case 17970: GOTO flow_6 case 17971: GOTO flow_7 case 17972: GOTO flow_8 case 17973: GOTO flow_9 case 17974: GOTO flow_10 } return newstruct cs2func_script_3362_struct(9, 18077, "Glimmer of Light (Tier 1)"); flow_1: return newstruct cs2func_script_3362_struct(9, 18077, "Glimmer of Light (Tier 1)"); flow_2: return newstruct cs2func_script_3362_struct(19, 18078, "Glimmer of Light (Tier 2)"); flow_3: return newstruct cs2func_script_3362_struct(29, 18079, "Glimmer of Light (Tier 3)"); flow_4: return newstruct cs2func_script_3362_struct(39, 18080, "Glimmer of Light (Tier 4)"); flow_5: return newstruct cs2func_script_3362_struct(49, 18081, "Glimmer of Light (Tier 5)"); flow_6: return newstruct cs2func_script_3362_struct(59, 18082, "Glimmer of Light (Tier 6)"); flow_7: return newstruct cs2func_script_3362_struct(69, 18083, "Glimmer of Light (Tier 7)"); flow_8: return newstruct cs2func_script_3362_struct(79, 18084, "Glimmer of Light (Tier 8)"); flow_9: return newstruct cs2func_script_3362_struct(89, 18085, "Glimmer of Light (Tier 9)"); flow_10: return newstruct cs2func_script_3362_struct(99, 18086, "Glimmer of Light (Tier 10)"); }