string script_4242(int arg0) { switch (arg0) { case 1: return "You are more likely to hit with your melee attacks." + "
" + "
"; case 2: return "You are able to deal more damage with your melee attacks." + "
" + "
"; case 5: return "You are less likely to be hit by an enemy's attacks." + "
" + "
"; case 3: return "You are more likely to hit with your ranged attacks." + "
" + "
"; case 7: return "You are able to sustain your prayers for longer before needing to recharge." + "
" + "
"; case 4: return "Your ability to hit with and defend against magical attacks is improved." + "
" + "
"; case 6: return "Your maximum lifepoints have been increased by 10." + "
" + "
"; case 8: return "Your chance of failing agility shortcuts and obstacles is reduced." + "
" + "
"; case 10: return "You are more likely to succeed when picking pockets or locks." + "
" + "
"; case 13: return "You are more likely to succeed when attempting to mine ore." + "
" + "
"; case 15: return "You are more likely to succeed when attempting to catch a fish." + "
" + "
"; case 16: return "Your likelihood of burning food is decreased." + "
" + "
"; case 17: return "Your chance of success when lighting a fire is improved." + "
" + "
"; case 18: return "You are more likely to succeed when attempting to cut a log." + "
" + "
"; case 12: return "Your chance of crafting multiple runes from a single piece of essence is increased." + "
" + "
"; case 21: return "Your chance of successfully pruning diseased plants is increased." + "
" + "
"; case 23: return "Your chance of successfully trapping creatures is increased." + "
" + "
"; case 24: return "You are able to sustain your familiars for longer before needing to recharge." + "
" + "
"; } return ""; }