string script_4242(int arg0) {
	switch (arg0) {
		case 1:
			return "You are more likely to hit with your melee attacks." + "
" + "
";
		case 2:
			return "You are able to deal more damage with your melee attacks." + "
" + "
";
		case 5:
			return "You are less likely to be hit by an enemy's attacks." + "
" + "
";
		case 3:
			return "You are more likely to hit with your ranged attacks." + "
" + "
";
		case 7:
			return "You are able to sustain your prayers for longer before needing to recharge." + "
" + "
";
		case 4:
			return "Your ability to hit with and defend against magical attacks is improved." + "
" + "
";
		case 6:
			return "Your maximum lifepoints have been increased by 10." + "
" + "
";
		case 8:
			return "Your chance of failing agility shortcuts and obstacles is reduced." + "
" + "
";
		case 10:
			return "You are more likely to succeed when picking pockets or locks." + "
" + "
";
		case 13:
			return "You are more likely to succeed when attempting to mine ore." + "
" + "
";
		case 15:
			return "You are more likely to succeed when attempting to catch a fish." + "
" + "
";
		case 16:
			return "Your likelihood of burning food is decreased." + "
" + "
";
		case 17:
			return "Your chance of success when lighting a fire is improved." + "
" + "
";
		case 18:
			return "You are more likely to succeed when attempting to cut a log." + "
" + "
";
		case 12:
			return "Your chance of crafting multiple runes from a single piece of essence is increased." + "
" + "
";
		case 21:
			return "Your chance of successfully pruning diseased plants is increased." + "
" + "
";
		case 23:
			return "Your chance of successfully trapping creatures is increased." + "
" + "
";
		case 24:
			return "You are able to sustain your familiars for longer before needing to recharge." + "
" + "
";
	}
	return "";
}