void script_2216() { if (standart_config_1700 == 2) { if (((boolean)globalint_1137)) { playSoundEffect(8731, 1, 0); } globalint_1137 = 1; setScriptCallOnGameloop(2214, "", new WidgetPointer(932,1)); } else { messageType0("There is nothing to push off!"); } return; }