void script_3284(int arg0,int arg1,int arg2,int arg3) { int ivar4; ivar4 = add(61, multiply(10, subtract(arg0, 1))); playSoundEffect(8809, 1, 0); setWidgetPosition(0, ivar4, 0, 0, new WidgetPointer(arg1)); setWidgetText(new WidgetPointer(arg2), intToStr(arg0)); switch (cs2method_3408(105, 105, 1264, arg0)) { case 1: setWidgetText(new WidgetPointer(arg3), "Frozen"); break; case 2: setWidgetText(new WidgetPointer(arg3), "Abandoned"); break; case 3: setWidgetText(new WidgetPointer(arg3), "Furnished"); break; case 4: setWidgetText(new WidgetPointer(arg3), "Occult"); break; case 5: setWidgetText(new WidgetPointer(arg3), "Warped"); break; default: setWidgetText(new WidgetPointer(arg3), "Dungeon"); } return; }