void script_708(int arg0) { if (bitconfig_5032 < 80) { setScriptCallOnGameloop(709, new WidgetPointer(arg0), "I", new WidgetPointer(arg0)); } else { if (bitconfig_5331 < 35) { setScriptCallOnGameloop(709, new WidgetPointer(arg0), "I", new WidgetPointer(arg0)); } } return; }