void script_2113(int arg0) { setWidget3DRotation(0, 0, rndExcl(2048), rndExcl(2048), rndExcl(2048), getWidget3DDistance(new WidgetPointer(arg0)), new WidgetPointer(arg0)); switch (rndExcl(3)) { case 0: setScriptCallOnGameloop(66, add(rndExcl(3), 9), 0, add(rndExcl(3), 9), new WidgetPointer(arg0), "iiiI", new WidgetPointer(arg0)); break; case 1: setScriptCallOnGameloop(66, add(rndExcl(3), 9), add(rndExcl(3), 9), 0, new WidgetPointer(arg0), "iiiI", new WidgetPointer(arg0)); break; default: setScriptCallOnGameloop(66, 0, add(rndExcl(3), 9), add(rndExcl(3), 9), new WidgetPointer(arg0), "iiiI", new WidgetPointer(arg0)); } return; }