cs2func_script_1001_struct(1,1,0) script_1001(int arg0) { switch (arg0) { case 0: return newstruct cs2func_script_1001_struct(1, "Potions"); case 1: return newstruct cs2func_script_1001_struct(1, "Herbs"); case 2: return newstruct cs2func_script_1001_struct(1, "Barbarian potions"); case 3: return newstruct cs2func_script_1001_struct(1, "Equipment"); case 4: return newstruct cs2func_script_1001_struct(1, "Other"); case 5: return newstruct cs2func_script_1001_struct(1, "Minigames"); case 6: return newstruct cs2func_script_1001_struct(1, "Dungeoneering"); case 7: return newstruct cs2func_script_1001_struct(1, "Milestones"); } return newstruct cs2func_script_1001_struct(-1, ""); }