void script_126(int arg0,int arg1,string arg2) { string svar1; if (((boolean)globalint_1413)) { return; } svar1 = strRemoveEntities(arg2); switch (arg0) { case 1: globalint_1650 = 1; globalstring_23 = svar1; script_1558(0); return; case 2: if (cs2method3627(arg1)) { script_1050(1, svar1); } else { script_1050(3, svar1); } break; case 3: case 4: messageType0("That player is currently offline."); break; case 5: cs2method3606(svar1); } return; }