void script_4454(int arg0,int arg1) { if (cs2method3750()) { setScriptCallOnGameloop(-1, "", new WidgetPointer(1110,52)); script_4444(globalint_1506); } else { setWidgetSprite(6256, new WidgetPointer(1110,96)); if (subtract(getClientCycle(), arg1) > 200) { script_4445(); setScriptCallOnGameloop(4454, new WidgetPointer(arg0), getClientCycle(), "Ii", new WidgetPointer(1110,52)); } } return; }