void script_2632(int arg0) { if (arg0 != 56295424) { script_1360(arg0); } switch (arg0) { case 56295424: setWidgetText(new WidgetPointer(859,28), "Go to"); setWidgetText(new WidgetPointer(859,29), "Click to view this squad."); break; case 56295437: setWidgetText(new WidgetPointer(859,28), "Attack"); setWidgetText(new WidgetPointer(859,29), "Select the enemy squad you wish to attack."); break; case 56295438: setWidgetText(new WidgetPointer(859,28), "Move"); setWidgetText(new WidgetPointer(859,29), "Select the destination for your squad."); break; case 56295439: setWidgetText(new WidgetPointer(859,28), "Explore"); setWidgetText(new WidgetPointer(859,29), "Send the unit to explore for treasure."); break; case 56295440: if (bitconfig_6357 == 2) { setWidgetText(new WidgetPointer(859,28), "Attack wall/catapult"); setWidgetText(new WidgetPointer(859,29), "Select the wall or catapult you want your squad to attack."); } else if (bitconfig_6357 == 3) { setWidgetText(new WidgetPointer(859,28), "Collect gold"); setWidgetText(new WidgetPointer(859,29), "Select the cave entrance from which your squad should gather gold."); } else { if (bitconfig_6357 == 4) { setWidgetText(new WidgetPointer(859,28), "Rescue"); setWidgetText(new WidgetPointer(859,29), "Select the fissure from which your squad should rescue TzHaar."); } } break; case 56295441: if (bitconfig_6357 == 2) { setWidgetText(new WidgetPointer(859,28), "Collect"); setWidgetText(new WidgetPointer(859,29), "Select a resource for your squad to collect."); } else { if (bitconfig_6357 == 4) { setWidgetText(new WidgetPointer(859,28), "Steal"); setWidgetText(new WidgetPointer(859,29), "Select a lander to steal TzHaar from."); } } } return; }