void script_2773(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5,int arg6,int arg7,int arg8) { int ivar9; int ivar10; int ivar11; int ivar12; int ivar13; int stack_dump0; if (standart_config_281 < 6) { return; } ivar9 = -1; ivar10 = -1; ivar11 = -1; ivar12 = -1; switch (arg0) { case 1: cs2method5510(); stack_dump0 = arg1; ivar10 = arg5; ivar9 = stack_dump0; stack_dump0 = 2273; ivar12 = 2278; ivar11 = stack_dump0; break; case 2: cs2method5509(); stack_dump0 = arg2; ivar10 = arg6; ivar9 = stack_dump0; stack_dump0 = 2272; ivar12 = 2277; ivar11 = stack_dump0; break; case 3: cs2method5507(); stack_dump0 = arg3; ivar10 = arg7; ivar9 = stack_dump0; stack_dump0 = 2274; ivar12 = 2279; ivar11 = stack_dump0; break; case 4: cs2method5508(); stack_dump0 = arg4; ivar10 = arg8; ivar9 = stack_dump0; stack_dump0 = 2275; ivar12 = 2280; ivar11 = stack_dump0; break; default: return; } setWidgetSprite(2276, new WidgetPointer(ivar9)); ivar13 = 2271; setScriptCallOnGameloop(1723, new WidgetPointer(-32768,3), -2147483643, ivar13, add(getClientCycle(), 10), "Iidi", new WidgetPointer(ivar9)); setWidgetSprite(ivar12, new WidgetPointer(ivar10)); setScriptCallOnGameloop(1723, new WidgetPointer(-32768,3), -2147483643, ivar11, add(getClientCycle(), 10), "Iidi", new WidgetPointer(ivar10)); return; }