void script_294(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { playSoundEffect(2266, 1, 0); arg0 = script_2785(arg0); if (arg0 == cs2method5235()) { script_291(0, arg1, arg2, arg3, arg4, arg5); return; } globalstring_31 = ""; script_308(arg4); script_2046(arg5); script_41(49479737); loadDungeonmap(arg0); globalint_172 = cs2method5218(arg0); script_1372(); script_307(); script_291(0, arg1, arg2, arg3, arg4, arg5); return; }