void script_398() { setWidgetNoOptions(new WidgetPointer(306,29)); globalint_767 = 0; globalint_761 = -1; globalint_762 = -1; globalint_763 = -1; globalint_764 = -1; globalint_765 = 0; globalint_766 = 0; setScriptCallOnGameloop(-1, "", new WidgetPointer(306,19)); setScriptCallOnGameloop(-1, "", new WidgetPointer(306,20)); setScriptCallOnGameloop(-1, "", new WidgetPointer(306,21)); setScriptCallOnGameloop(-1, "", new WidgetPointer(306,22)); setScriptCallOnGameloop(-1, "", new WidgetPointer(306,10)); setScriptCallOnGameloop(-1, "", new WidgetPointer(306,25)); setWidgetText(new WidgetPointer(306,3), "Correct: " + intToStr(globalint_767) + "/" + intToStr(10)); globalint_761 = cs2method_3408(105, 109, 208, 1); if (globalint_761 != -1) { setWidgetModel(globalint_761, new WidgetPointer(306,6)); setWidget3DRotation(0, 0, 512, 0, 0, 800, new WidgetPointer(306,6)); } globalint_762 = cs2method_3408(105, 109, 208, 2); if (globalint_762 != -1) { setWidgetModel(globalint_762, new WidgetPointer(306,7)); setWidget3DRotation(0, 0, 512, 0, 0, 800, new WidgetPointer(306,7)); } globalint_763 = cs2method_3408(105, 109, 208, 3); if (globalint_763 != -1) { setWidgetModel(globalint_763, new WidgetPointer(306,8)); setWidget3DRotation(0, 0, 512, 0, 0, 800, new WidgetPointer(306,8)); } globalint_764 = cs2method_3408(105, 109, 208, 4); if (globalint_764 != -1) { setWidgetModel(globalint_764, new WidgetPointer(306,9)); setWidget3DRotation(0, 0, 512, 0, 0, 800, new WidgetPointer(306,9)); } setWidgetPosition(subtract(0, getWidgetActualWidth(new WidgetPointer(306,6))), getWidgetActualY(new WidgetPointer(306,6)), 0, 0, new WidgetPointer(306,6)); setWidgetPosition(subtract(0, getWidgetActualWidth(new WidgetPointer(306,7))), getWidgetActualY(new WidgetPointer(306,7)), 0, 0, new WidgetPointer(306,7)); setWidgetPosition(subtract(0, getWidgetActualWidth(new WidgetPointer(306,8))), getWidgetActualY(new WidgetPointer(306,8)), 0, 0, new WidgetPointer(306,8)); setWidgetPosition(subtract(0, getWidgetActualWidth(new WidgetPointer(306,9))), getWidgetActualY(new WidgetPointer(306,9)), 0, 0, new WidgetPointer(306,9)); setWidgetPosition(getWidgetActualX(new WidgetPointer(306,5)), 200, 0, 0, new WidgetPointer(306,10)); setScriptCallOnGameloop(399, new WidgetPointer(306,6), "I", new WidgetPointer(306,19)); return; }