void script_683(int arg0) { setWidgetNpcHead(cs2method_3408(105, 110, 1098, arg0)); if (((boolean)arg0)) { script_684(0, 63); setWidget3DRotation(0, 0, 0, 0, 0, 528); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 0, 0, 256, 2, "Iiiiii"); return; } if (((boolean)arg0)) { script_684(-31, 58); setWidget3DRotation(0, 0, 0, 0, 0, 400); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 0, 0, 256, 3, "Iiiiii"); setWidgetAnimation(7375); return; } if (arg0 == 2) { script_684(0, 58); setWidget3DRotation(0, 0, 0, 0, 0, 528); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 0, 0, 256, 2, "Iiiiii"); return; } if (arg0 == 3) { script_684(0, 48); setWidget3DRotation(0, 0, 52, 0, 0, 650); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 0, 0, 256, 2, "Iiiiii"); return; } if (arg0 == 4) { script_684(0, 62); setWidget3DRotation(0, 0, 35, 0, 0, 528); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 0, 0, 256, 2, "Iiiiii"); return; } if (arg0 == 5) { script_684(-3, 60); setWidget3DRotation(0, 0, 35, 0, 0, 656); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 0, 0, 512, 3, "Iiiiii"); return; } if (arg0 == 6) { script_684(0, 68); setWidget3DRotation(0, 0, 35, 0, 0, 720); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 0, 0, 256, 2, "Iiiiii"); return; } if (arg0 == 7) { script_684(0, 61); setWidget3DRotation(0, 0, 35, 0, 0, 584); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 0, 0, 256, 2, "Iiiiii"); return; } if (arg0 == 8) { script_684(0, 67); setWidget3DRotation(0, 0, 35, 0, 0, 840); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 0, 0, 256, 2, "Iiiiii"); return; } if (arg0 == 9) { script_684(0, 65); setWidget3DRotation(0, 0, 35, 0, 0, 614); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 0, 0, 256, 2, "Iiiiii"); return; } if (arg0 == 10) { script_684(0, 69); setWidget3DRotation(0, 0, 35, 0, 0, 755); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 35, 0, 256, 2, "Iiiiii"); return; } if (arg0 == 11) { script_684(0, 68); setWidget3DRotation(0, 0, 35, 0, 0, 671); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 35, 0, 256, 2, "Iiiiii"); return; } if (arg0 == 12) { script_684(0, 70); setWidget3DRotation(0, 0, 35, 1891, 0, 1277); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 35, 0, 256, 2, "Iiiiii"); return; } if (arg0 == 13) { script_684(0, 70); setWidget3DRotation(0, 0, 35, 1891, 0, 1277); setScriptCallOnGameloop(685, new WidgetPointer(-32768,3), -2147483643, 35, 0, 256, 2, "Iiiiii"); return; } setWidget3DRotation(0, 0, 0, 0, 0, 2000); return; }