cs2func_script_979_struct(1,1,0) script_979(int arg0) { switch (arg0) { case 0: return newstruct cs2func_script_979_struct(1, "Arrows"); case 1: return newstruct cs2func_script_979_struct(1, "Bows"); case 2: return newstruct cs2func_script_979_struct(1, "Bolts"); case 3: return newstruct cs2func_script_979_struct(1, "Darts"); case 4: return newstruct cs2func_script_979_struct(1, "Crossbows"); case 5: return newstruct cs2func_script_979_struct(1, "Other"); case 6: return newstruct cs2func_script_979_struct(1, "Minigames"); case 7: return newstruct cs2func_script_979_struct(1, "Dungeoneering"); case 8: return newstruct cs2func_script_979_struct(1, "Milestones"); } return newstruct cs2func_script_979_struct(-1, ""); }