cs2func_script_987_struct(1,1,0) script_987(int arg0) { switch (arg0) { case 0: return newstruct cs2func_script_987_struct(1, "Equipment"); case 1: return newstruct cs2func_script_987_struct(1, "Monsters"); case 2: return newstruct cs2func_script_987_struct(1, "Slayer Masters"); case 3: return newstruct cs2func_script_987_struct(1, "Dungeoneering"); case 4: return newstruct cs2func_script_987_struct(1, "Milestones"); } return newstruct cs2func_script_987_struct(-1, ""); }