cs2func_script_992_struct(2,2,0) script_992(int arg0,int arg1) { switch (arg0) { case 0: switch (arg1) { case 0: return newstruct cs2func_script_992_struct(1, 3241, "Man", "You can now pickpocket " + "" + "men" + "" + " and " + "" + "women" + "" + "."); case 1: return newstruct cs2func_script_992_struct(10, 3243, "Farmer", "You can now pickpocket " + "" + "farmers" + "" + "."); case 2: return newstruct cs2func_script_992_struct(15, 4295, "Female H.A.M. follower", "You can now pickpocket " + "" + "female H.A.M. followers" + "" + "."); case 3: return newstruct cs2func_script_992_struct(20, 4297, "Male H.A.M. follower", "You can now pickpocket " + "" + "male H.A.M. followers" + "" + "."); case 4: return newstruct cs2func_script_992_struct(25, 3245, "Warrior", "You can now pickpocket " + "" + "warriors" + "" + "."); case 5: return newstruct cs2func_script_992_struct(32, 3247, "Rogue", "You can now pickpocket " + "" + "rogues" + "" + "."); case 6: return newstruct cs2func_script_992_struct(36, 10998, "Cave goblin", "You can now pickpocket " + "" + "cave goblins" + "" + "."); case 7: return newstruct cs2func_script_992_struct(38, 5068, "Master farmer", "You can now pickpocket " + "" + "master farmers" + "" + "."); case 8: return newstruct cs2func_script_992_struct(40, 3249, "Guard", "You can now pickpocket " + "" + "guards" + "" + "."); case 9: return newstruct cs2func_script_992_struct(45, 3686, "Fremennik citizen", "You can now pickpocket " + "" + "Fremennik citizens" + "" + "."); case 10: return newstruct cs2func_script_992_struct(45, 6782, "Bearded Pollnivnian bandit", "You can now pickpocket " + "" + "bearded Pollnivnian bandits" + "" + "."); case 11: return newstruct cs2func_script_992_struct(53, 4625, "Desert bandit", "You can now pickpocket " + "" + "desert bandits" + "" + "."); case 12: return newstruct cs2func_script_992_struct(55, 3251, "Knight", "You can now pickpocket " + "" + "knights" + "" + "."); case 13: return newstruct cs2func_script_992_struct(55, 6781, "Pollnivnian bandit", "You can now pickpocket " + "" + "Pollnivnian bandits" + "" + "."); case 14: return newstruct cs2func_script_992_struct(65, 3253, "Watchman", "You can now pickpocket " + "" + "watchmen" + "" + "."); case 15: return newstruct cs2func_script_992_struct(65, 6780, "Menaphite thug", "You can now pickpocket " + "" + "Menaphite thugs" + "" + "."); case 16: return newstruct cs2func_script_992_struct(70, 3255, "Paladin", "You can now pickpocket " + "" + "paladins" + "" + "."); case 17: return newstruct cs2func_script_992_struct(75, 3257, "Gnome", "You can now pickpocket " + "" + "gnomes" + "" + "."); case 18: return newstruct cs2func_script_992_struct(80, 3259, "Hero", "You can now pickpocket " + "" + "heroes" + "" + "."); case 19: return newstruct cs2func_script_992_struct(85, 6105, "Elf", "You can now pickpocket " + "" + "elves" + "" + "."); case 20: return newstruct cs2func_script_992_struct(90, 15258, "Dwarf trader", "You can now pickpocket " + "" + "dwarven traders" + "" + "."); } break; case 1: switch (arg1) { case 0: return newstruct cs2func_script_992_struct(11, 3241, "Possibility of stealing double loot from a man", "You now have the Thieving level required to potentially steal double loot from " + "" + "men" + "" + " and " + "" + "women" + "" + "."); case 1: return newstruct cs2func_script_992_struct(20, 3243, "Possibility of stealing double loot from a farmer" + "
" + " (with 10 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "farmers" + "" + ". (You also need level 10 Agility.)"); case 2: return newstruct cs2func_script_992_struct(21, 3241, "Possibility of stealing triple loot from a man" + "
" + " (with 11 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "men" + "" + " and " + "" + "women" + "" + ". (You also need level 11 Agility.)"); case 3: return newstruct cs2func_script_992_struct(25, 4295, "Possibility of stealing double loot from a female H.A.M. follower" + "
" + " (with 15 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "female H.A.M. followers" + "" + ". (You also need level 15 Agility.)"); case 4: return newstruct cs2func_script_992_struct(30, 3243, "Possibility of stealing triple loot from a farmer" + "
" + " (with 20 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "farmers" + "" + ". (You also need level 20 Agility.)"); case 5: return newstruct cs2func_script_992_struct(30, 4297, "Possibility of stealing double loot from a male H.A.M. follower" + "
" + " (with 20 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "male H.A.M. followers" + "" + ". (You also need level 20 Agility.)"); case 6: return newstruct cs2func_script_992_struct(31, 3241, "Possibility of stealing quadruple loot from a man" + "
" + " (with 21 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "men" + "" + " and " + "" + "women" + "" + ". (You also need level 21 Agility.)"); case 7: return newstruct cs2func_script_992_struct(35, 4295, "Possibility of stealing triple loot from a female H.A.M. follower" + "
" + " (with 25 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "female H.A.M. followers" + "" + ". (You also need level 25 Agility.)"); case 8: return newstruct cs2func_script_992_struct(35, 3245, "Possibility of stealing double loot from a warrior" + "
" + " (with 25 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "warriors" + "" + ". (You also need level 25 Agility.)"); case 9: return newstruct cs2func_script_992_struct(40, 3243, "Possibility of stealing quadruple loot from a farmer" + "
" + " (with 30 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "farmers" + "" + ". (You also need level 30 Agility.)"); case 10: return newstruct cs2func_script_992_struct(40, 4297, "Possibility of stealing triple loot from a male H.A.M. follower" + "
" + " (with 30 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "male H.A.M. followers" + "" + ". (You also need level 30 Agility.)"); case 11: return newstruct cs2func_script_992_struct(42, 3247, "Possibility of stealing double loot from a rogue" + "
" + " (with 32 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "rogues" + "" + ". (You also need level 32 Agility.)"); case 12: return newstruct cs2func_script_992_struct(45, 4295, "Possibility of stealing quadruple loot from a female H.A.M. follower" + "
" + " (with 35 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "female H.A.M. followers" + "" + ". (You also need level 35 Agility.)"); case 13: return newstruct cs2func_script_992_struct(45, 3245, "Possibility of stealing triple loot from a warrior" + "
" + " (with 35 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "warriors" + "" + ". (You also need level 35 Agility.)"); case 14: return newstruct cs2func_script_992_struct(46, 10998, "Possibility of stealing double loot from a cave goblin" + "
" + " (with 36 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "cave goblins" + "" + ". (You also need level 36 Agility.)"); case 15: return newstruct cs2func_script_992_struct(48, 5068, "Possibility of stealing double loot from a master farmer" + "
" + " (with 38 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "master farmers" + "" + ". (You also need level 38 Agility.)"); case 16: return newstruct cs2func_script_992_struct(50, 4297, "Possibility of stealing quadruple loot from a male H.A.M. follower" + "
" + " (with 40 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "male H.A.M. followers" + "" + ". (You also need level 40 Agility.)"); case 17: return newstruct cs2func_script_992_struct(50, 3249, "Possibility of stealing double loot from a guard" + "
" + " (with 40 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "guards" + "" + ". (You also need level 40 Agility.)"); case 18: return newstruct cs2func_script_992_struct(52, 3247, "Possibility of stealing triple loot from a rogue" + "
" + " (with 42 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "rogues" + "" + ". (You also need level 42 Agility.)"); case 19: return newstruct cs2func_script_992_struct(55, 3245, "Possibility of stealing quadruple loot from a warrior" + "
" + " (with 45 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "warriors" + "" + ". (You also need level 45 Agility.)"); case 20: return newstruct cs2func_script_992_struct(55, 3686, "Possibility of stealing double loot from a Fremennik citizen" + "
" + " (with 45 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "Fremennik citizens" + "" + ". (You also need level 45 Agility.)"); case 21: return newstruct cs2func_script_992_struct(55, 6782, "Possibility of stealing double loot from a bearded Pollnivnian bandit" + "
" + " (with 45 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "bearded Pollnivnian bandits" + "" + ". (You also need level 45 Agility.)"); case 22: return newstruct cs2func_script_992_struct(56, 10998, "Possibility of stealing triple loot from a cave goblin" + "
" + " (with 46 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "cave goblins" + "" + ". (You also need level 46 Agility.)"); case 23: return newstruct cs2func_script_992_struct(58, 5068, "Possibility of stealing triple loot from a master farmer" + "
" + " (with 48 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "master farmers" + "" + ". (You also need level 48 Agility.)"); case 24: return newstruct cs2func_script_992_struct(60, 3249, "Possibility of stealing triple loot from a guard" + "
" + " (with 50 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "guards" + "" + ". (You also need level 50 Agility.)"); case 25: return newstruct cs2func_script_992_struct(62, 3247, "Possibility of stealing quadruple loot from a rogue" + "
" + " (with 52 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "rogues" + "" + ". (You also need level 52 Agility.)"); case 26: return newstruct cs2func_script_992_struct(63, 4625, "Possibility of stealing double loot from a desert bandit" + "
" + " (with 53 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "desert bandits" + "" + ". (You also need level 53 Agility.)"); case 27: return newstruct cs2func_script_992_struct(65, 3686, "Possibility of stealing triple loot from a Fremennik citizen" + "
" + " (with 55 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "Fremennik citizens" + "" + ". (You also need level 55 Agility.)"); case 28: return newstruct cs2func_script_992_struct(65, 6782, "Possibility of stealing triple loot from a bearded Pollnivnian bandit" + "
" + " (with 55 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "bearded Pollnivnian bandits" + "" + ". (You also need level 55 Agility.)"); case 29: return newstruct cs2func_script_992_struct(65, 3251, "Possibility of stealing double loot from a knight" + "
" + " (with 55 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "knights" + "" + ". (You also need level 55 Agility.)"); case 30: return newstruct cs2func_script_992_struct(65, 6781, "Possibility of stealing double loot from a Pollnivnian bandit" + "
" + " (with 55 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "Pollnivnian bandits" + "" + ". (You also need level 55 Agility.)"); case 31: return newstruct cs2func_script_992_struct(66, 10998, "Possibility of stealing quadruple loot from a cave goblin" + "
" + " (with 56 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "cave goblins" + "" + ". (You also need level 56 Agility.)"); case 32: return newstruct cs2func_script_992_struct(68, 5068, "Possibility of stealing quadruple loot from a master farmer" + "
" + " (with 58 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "master farmers" + "" + ". (You also need level 58 Agility.)"); case 33: return newstruct cs2func_script_992_struct(70, 3249, "Possibility of stealing quadruple loot from a guard" + "
" + " (with 60 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "guards" + "" + ". (You also need level 60 Agility.)"); case 34: return newstruct cs2func_script_992_struct(73, 4625, "Possibility of stealing triple loot from a desert bandit" + "
" + " (with 63 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "desert bandits" + "" + ". (You also need level 63 Agility.)"); case 35: return newstruct cs2func_script_992_struct(75, 3686, "Possibility of stealing quadruple loot from a Fremennik citizen" + "
" + " (with 65 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "Fremennik citizens" + "" + ". (You also need level 65 Agility.)"); case 36: return newstruct cs2func_script_992_struct(75, 6782, "Possibility of stealing quadruple loot from a bearded Pollnivnian bandit" + "
" + " (with 65 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "bearded Pollnivnian bandits" + "" + ". (You also need level 65 Agility.)"); case 37: return newstruct cs2func_script_992_struct(75, 3251, "Possibility of stealing triple loot from a knight" + "
" + " (with 65 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "knights" + "" + ". (You also need level 65 Agility.)"); case 38: return newstruct cs2func_script_992_struct(75, 6781, "Possibility of stealing triple loot from a Pollnivnian bandit" + "
" + " (with 65 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "Pollnivnian bandits" + "" + ". (You also need level 65 Agility.)"); case 39: return newstruct cs2func_script_992_struct(75, 3253, "Possibility of stealing double loot from a watchman" + "
" + " (with 65 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "watchmen" + "" + ". (You also need level 65 Agility.)"); case 40: return newstruct cs2func_script_992_struct(75, 6780, "Possibility of stealing double loot from a Menaphite thug" + "
" + " (with 65 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "Menaphite thugs" + "" + ". (You also need level 65 Agility.)"); case 41: return newstruct cs2func_script_992_struct(80, 3255, "Possibility of stealing double loot from a paladin" + "
" + " (with 70 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "paladins" + "" + ". (You also need level 70 Agility.)"); case 42: return newstruct cs2func_script_992_struct(83, 4625, "Possibility of stealing quadruple loot from a desert bandit" + "
" + " (with 73 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "desert bandits" + "" + ". (You also need level 73 Agility.)"); case 43: return newstruct cs2func_script_992_struct(85, 3251, "Possibility of stealing quadruple loot from a knight" + "
" + " (with 75 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "knights" + "" + ". (You also need level 75 Agility.)"); case 44: return newstruct cs2func_script_992_struct(85, 6781, "Possibility of stealing quadruple loot from a Pollnivnian bandit" + "
" + " (with 75 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "Pollnivnian bandits" + "" + ". (You also need level 75 Agility.)"); case 45: return newstruct cs2func_script_992_struct(85, 3253, "Possibility of stealing triple loot from a watchman" + "
" + " (with 75 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "watchmen" + "" + ". (You also need level 75 Agility.)"); case 46: return newstruct cs2func_script_992_struct(85, 6780, "Possibility of stealing triple loot from a Menaphite thug" + "
" + " (with 75 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "Menaphite thugs" + "" + ". (You also need level 75 Agility.)"); case 47: return newstruct cs2func_script_992_struct(85, 3257, "Possibility of stealing double loot from a gnome" + "
" + " (with 75 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "gnomes" + "" + ". (You also need level 75 Agility.)"); case 48: return newstruct cs2func_script_992_struct(90, 3255, "Possibility of stealing triple loot from a paladin" + "
" + " (with 80 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "paladins" + "" + ". (You also need level 80 Agility.)"); case 49: return newstruct cs2func_script_992_struct(90, 3259, "Possibility of stealing double loot from a hero" + "
" + " (with 80 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "heroes" + "" + ". (You also need level 80 Agility.)"); case 50: return newstruct cs2func_script_992_struct(95, 3253, "Possibility of stealing quadruple loot from a watchman" + "
" + " (with 85 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "watchmen" + "" + ". (You also need level 85 Agility.)"); case 51: return newstruct cs2func_script_992_struct(95, 6780, "Possibility of stealing quadruple loot from a Menaphite thug" + "
" + " (with 85 Agility)", "You now have the Thieving level required to potentially steal quadruple loot from " + "" + "Menaphite thugs" + "" + ". (You also need level 85 Agility.)"); case 52: return newstruct cs2func_script_992_struct(95, 3257, "Possibility of stealing triple loot from a gnome" + "
" + " (with 85 Agility)", "You now have the Thieving level required to potentially steal triple loot from " + "" + "gnomes" + "" + ". (You also need level 85 Agility.)"); case 53: return newstruct cs2func_script_992_struct(95, 6105, "Possibility of stealing double loot from an elf" + "
" + " (with 85 Agility)", "You now have the Thieving level required to potentially steal double loot from " + "" + "elves" + "" + ". (You also need level 85 Agility.)"); } break; case 2: switch (arg1) { case 0: return newstruct cs2func_script_992_struct(2, 1965, "Vegetable stall" + "
" + " (after Fremennik Trials)", "You now have the Thieving level required to steal from " + "" + "vegetable stalls" + "" + " (after Fremennik Trials)."); case 1: return newstruct cs2func_script_992_struct(5, 1891, "Baker's stall", "You can now steal from " + "" + "bakers' stalls" + "" + "."); case 2: return newstruct cs2func_script_992_struct(5, 1933, "Ape Atoll general stall" + "
" + " (after starting Monkey Madness)", "You now have the Thieving level required to steal from the " + "" + "general stall" + "" + " on Ape Atoll (after starting Monkey Madness)."); case 3: return newstruct cs2func_script_992_struct(5, 1978, "Tea stall", "You can now steal from " + "" + "tea stalls" + "" + "."); case 4: return newstruct cs2func_script_992_struct(5, 1755, "Crafting stall", "You can now steal from the " + "" + "crafting stalls" + "" + " in Keldagrim and, after starting Monkey Madness, the Ape Atoll."); case 5: return newstruct cs2func_script_992_struct(5, 1963, "Monkey food stall" + "
" + " (after starting Monkey Madness)", "You now have the Thieving level required to steal from the " + "" + "monkey food stall" + "" + " (after starting Monkey Madness)."); case 6: return newstruct cs2func_script_992_struct(15, 2379, "Rock cake stall", "You can now steal from " + "" + "rock cake stalls" + "" + "."); case 7: return newstruct cs2func_script_992_struct(20, 950, "Silk stall", "You can now steal from " + "" + "silk stalls" + "" + "."); case 8: return newstruct cs2func_script_992_struct(22, 7919, "Wine stall", "You can now steal from " + "" + "wine stalls" + "" + "."); case 9: return newstruct cs2func_script_992_struct(27, 5171, "Seed stall", "You can now steal from " + "" + "seed stalls" + "" + "."); case 10: return newstruct cs2func_script_992_struct(35, 948, "Fur stall", "You can now steal from " + "" + "fur stalls" + "" + "."); case 11: return newstruct cs2func_script_992_struct(42, 331, "Fish stall", "You can now steal from " + "" + "fish stalls" + "" + "."); case 12: return newstruct cs2func_script_992_struct(49, 9174, "Crossbow stall", "You can now steal from " + "" + "crossbow stalls" + "" + "."); case 13: return newstruct cs2func_script_992_struct(50, 442, "Silver stall", "You can now steal from " + "" + "silver stalls" + "" + "."); case 14: return newstruct cs2func_script_992_struct(63, 2773, "Customs evidence files" + "
" + " (after Rocking Out)", "You now have the Thieving level to steal from the " + "" + "customs evidence files" + "" + " of " + "" + "Rock Island Prison" + "" + " (after Rocking Out)."); case 15: return newstruct cs2func_script_992_struct(65, 556, "Magic stall", "You can now steal from " + "" + "magic stalls" + "" + "."); case 16: return newstruct cs2func_script_992_struct(65, 1323, "Scimitar stall", "You can now steal from " + "" + "scimitar stalls" + "" + "."); case 17: return newstruct cs2func_script_992_struct(65, 2007, "Spice stall", "You can now steal from " + "" + "spice stalls" + "" + "."); case 18: return newstruct cs2func_script_992_struct(75, 1607, "Gem stall", "You can now steal from " + "" + "gem stalls" + "" + "."); } break; case 3: switch (arg1) { case 0: return newstruct cs2func_script_992_struct(13, 1001, "Ardougne, Rellekka and the Wilderness", "You can now steal from certain " + "" + "chests" + "" + " in " + "" + "Ardougne" + "" + ", " + "" + "Rellekka" + "" + " and the " + "" + "Wilderness" + "" + "."); case 1: return newstruct cs2func_script_992_struct(28, 561, "Upstairs in Ardougne and Rellekka", "You can now steal from certain " + "" + "chests" + "" + " upstairs in " + "" + "Ardougne" + "" + " and " + "" + "Rellekka" + "" + "."); case 2: return newstruct cs2func_script_992_struct(43, 1001, "Upstairs in Ardougne", "You can now steal from certain " + "" + "chests" + "" + " upstairs in " + "" + "Ardougne" + "" + "."); case 3: return newstruct cs2func_script_992_struct(47, 41, "Hemenster", "You can now steal from certain " + "" + "chests" + "" + " in " + "" + "Hemenster" + "" + "."); case 4: return newstruct cs2func_script_992_struct(47, 1001, "Rellekka", "You can now steal from certain " + "" + "chests" + "" + " in " + "" + "Rellekka" + "" + "."); case 5: return newstruct cs2func_script_992_struct(52, 4522, "Dorgesh-Kaan (average chests)", "You can now steal from " + "" + "average chests" + "" + " in " + "" + "Dorgesh-Kaan" + "" + "."); case 6: return newstruct cs2func_script_992_struct(59, 565, "Chaos Druid Tower, north of Ardougne", "You can now steal from " + "" + "chests" + "" + " in the " + "" + "Chaos Druid Tower" + "" + ", north of " + "" + "Ardougne" + "" + "."); case 7: return newstruct cs2func_script_992_struct(72, 383, "King Lathas's castle in Ardougne", "You can now steal from " + "" + "chests" + "" + " in " + "" + "King Lathas's castle" + "" + " in " + "" + "Ardougne" + "" + "."); case 8: return newstruct cs2func_script_992_struct(78, 1623, "Dorgesh-Kaan (rich chests)", "You can now steal from " + "" + "rich chests" + "" + " in " + "" + "Dorgesh-Kaan" + "" + "."); } break; case 4: switch (arg1) { case 0: return newstruct cs2func_script_992_struct(15, 10593, "Cowbells from dairy cows (after starting Cold War)", "You now have the Thieving level required to steal " + "" + "cowbells" + "" + " from " + "" + "dairy cows" + "" + " (after starting Cold War)."); case 1: return newstruct cs2func_script_992_struct(20, 4834, "Zogre coffins at Jiggig", "You can now pick locks in " + "" + "zogre coffins" + "" + " at " + "" + "Jiggig" + "" + "."); case 2: return newstruct cs2func_script_992_struct(21, 21534, "Black Ibis Gear" + "
" + " (from Pyramid Plunder)", "You now have the Thieving level required to wear " + "" + "Black Ibis clothing" + "" + " found in Pyramid Plunder."); case 3: return newstruct cs2func_script_992_struct(30, 4599, "Blackjack lure and knockout" + "
" + " (after starting The Feud)", "Members now have the Thieving level required to use a " + "" + "blackjack" + "" + " to lure and knockout a target (after starting The Feud)."); case 4: return newstruct cs2func_script_992_struct(44, 10981, "Wire from the Dorgeshuun wire machine.", "You can now steal " + "" + "wire" + "" + " from the " + "" + "Dorgeshuun wire machine" + "" + "."); case 5: return newstruct cs2func_script_992_struct(82, 1523, "Pick lock to enter Agility Dungeon from Yanille", "You can now use your lock-picking skills to access the " + "" + "Agility Dungeon" + "" + " from " + "" + "Yanille" + "" + "."); } break; case 5: switch (arg1) { case 0: return newstruct cs2func_script_992_struct(91, 18778, "Starved ancient effigies", "You can now investigate " + "" + "starved ancient effigies" + "" + " using your knowledge of Thieving."); case 1: return newstruct cs2func_script_992_struct(93, 18779, "Nourished ancient effigies", "You can now investigate " + "" + "nourished ancient effigies" + "" + " using your knowledge of Thieving."); case 2: return newstruct cs2func_script_992_struct(95, 18780, "Sated ancient effigies", "You can now investigate " + "" + "sated ancient effigies" + "" + " using your knowledge of Thieving."); case 3: return newstruct cs2func_script_992_struct(97, 18781, "Gorged ancient effigies", "You can now investigate " + "" + "gorged ancient effigies" + "" + " using your knowledge of Thieving."); } break; case 6: switch (arg1) { case 0: return newstruct cs2func_script_992_struct(-1, 7620, "In Stealing Creation, you can pickpocket players 20 levels above your own.", ""); case 1: return newstruct cs2func_script_992_struct(1, 10855, "Sorceress's Garden - Winter", "You can now enter the " + "" + "winter garden" + "" + " in " + "" + "Sorceress's Garden" + "" + "."); case 2: return newstruct cs2func_script_992_struct(21, 9026, "Pyramid Plunder - Room 1", "You can now enter the " + "" + "first chamber" + "" + " of the " + "" + "Pyramid of Jalsavrah" + "" + " in " + "" + "Pyramid Plunder" + "" + "."); case 3: return newstruct cs2func_script_992_struct(25, 10853, "Sorceress's Garden - Spring", "You can now enter the " + "" + "spring garden" + "" + " in " + "" + "Sorceress's Garden" + "" + "."); case 4: return newstruct cs2func_script_992_struct(31, 9032, "Pyramid Plunder - Room 2", "You can now enter the " + "" + "second chamber" + "" + " of the " + "" + "Pyramid of Jalsavrah" + "" + " in " + "" + "Pyramid Plunder" + "" + "."); case 5: return newstruct cs2func_script_992_struct(41, 9036, "Pyramid Plunder - Room 3", "You can now enter the " + "" + "third chamber" + "" + " of the " + "" + "Pyramid of Jalsavrah" + "" + " in " + "" + "Pyramid Plunder" + "" + "."); case 6: return newstruct cs2func_script_992_struct(45, 10854, "Sorceress's Garden - Autumn", "You can now enter the " + "" + "autumn garden" + "" + " in " + "" + "Sorceress's Garden" + "" + "."); case 7: return newstruct cs2func_script_992_struct(50, 5559, "Rogues' Den" + "
" + " (with 50 Agility)", "You now have the Thieving level required to attempt the " + "" + "Rogues' Den" + "" + ", located below the Toad and Chicken in " + "" + "Burthorpe" + "" + ". (You also need level 50 Agility.)"); case 8: return newstruct cs2func_script_992_struct(51, 9042, "Pyramid Plunder - Room 4", "You can now enter the " + "" + "fourth chamber" + "" + " of the " + "" + "Pyramid of Jalsavrah" + "" + " in " + "" + "Pyramid Plunder" + "" + "."); case 9: return newstruct cs2func_script_992_struct(61, 9038, "Pyramid Plunder - Room 5", "You can now enter the " + "" + "fifth chamber" + "" + " of the " + "" + "Pyramid of Jalsavrah" + "" + " in " + "" + "Pyramid Plunder" + "" + "."); case 10: return newstruct cs2func_script_992_struct(65, 10852, "Sorceress's Garden - Summer", "You can now enter the " + "" + "summer garden" + "" + " in " + "" + "Sorceress's Garden" + "" + "."); case 11: return newstruct cs2func_script_992_struct(71, 9040, "Pyramid Plunder - Room 6", "You can now enter the " + "" + "sixth chamber" + "" + " of the " + "" + "Pyramid of Jalsavrah" + "" + " in " + "" + "Pyramid Plunder" + "" + "."); case 12: return newstruct cs2func_script_992_struct(81, 9028, "Pyramid Plunder - Room 7", "You can now enter the " + "" + "seventh chamber" + "" + " of the " + "" + "Pyramid of Jalsavrah" + "" + " in " + "" + "Pyramid Plunder" + "" + "."); case 13: return newstruct cs2func_script_992_struct(91, 9034, "Pyramid Plunder - Room 8", "You can now enter the " + "" + "eighth chamber" + "" + " of the " + "" + "Pyramid of Jalsavrah" + "" + " in " + "" + "Pyramid Plunder" + "" + "."); } break; case 7: switch (arg1) { case 0: return newstruct cs2func_script_992_struct(-1, 15707, "Dungeoneering skill tasks" + "
" + "
" + "As your Thieving level increases, you will be able to attempt higher-level Thieving tasks within Daemonheim." + "
" + "
" + "You will be more likely to succeed when attempting Thieving tasks within Daemonheim." + "
" + "
" + "You will also be able to open higher level " + "" + "locked chests" + "" + " within Daemonheim.", ""); } break; case 8: if (((boolean)arg1)) { return newstruct cs2func_script_992_struct(99, 9777, "Skill mastery", "" + "Congratulations! You are now a master thief. Why not visit " + "" + "Martin Thwait" + "" + ", who runs a shop at the " + "" + "Rogues' Den" + "" + ". He has something special that is only available to true masters of the " + "" + "Thieving" + "" + " skill!"); } } return newstruct cs2func_script_992_struct(0, -1, "", ""); }