cs2func_script_1017_struct(1,1,0) script_1017(int arg0) { switch (arg0) { case 0: return newstruct cs2func_script_1017_struct(0, "Meats"); case 1: return newstruct cs2func_script_1017_struct(0, "Bread"); case 2: return newstruct cs2func_script_1017_struct(0, "Pies"); case 3: return newstruct cs2func_script_1017_struct(0, "Stews"); case 4: return newstruct cs2func_script_1017_struct(0, "Pizzas"); case 5: return newstruct cs2func_script_1017_struct(0, "Cakes"); case 6: return newstruct cs2func_script_1017_struct(0, "Wine"); case 7: return newstruct cs2func_script_1017_struct(1, "Hot Drinks"); case 8: return newstruct cs2func_script_1017_struct(1, "Brewing"); case 9: return newstruct cs2func_script_1017_struct(1, "Potatoes & Toppings"); case 10: return newstruct cs2func_script_1017_struct(1, "Dairy"); case 11: return newstruct cs2func_script_1017_struct(1, "Gnome"); case 12: return newstruct cs2func_script_1017_struct(0, "Other"); case 13: return newstruct cs2func_script_1017_struct(1, "Minigames"); case 14: return newstruct cs2func_script_1017_struct(0, "Dungeoneering"); case 15: return newstruct cs2func_script_1017_struct(0, "Milestones"); } return newstruct cs2func_script_1017_struct(-1, ""); }