void script_1475() { globalstring_138 = globalstring_22; if (getClientCycle() > globalint_191) { script_1479(globalstring_138); setScriptCallOnGameloop(-1, "", new WidgetPointer(762,17)); globalint_191 = add(getClientCycle(), 10); } else { setScriptCallOnGameloop(1476, globalint_191, "i", new WidgetPointer(762,17)); } return; }