void script_3475(int arg0,int arg1,int arg2,int arg3,int arg4,int arg5) { script_1088(arg0, 0); script_680(arg3); script_680(arg5); setScriptCallOnMouseEntered(95, new WidgetPointer(arg3), "I", new WidgetPointer(arg2)); setScriptCallOnMouseEntered(95, new WidgetPointer(arg5), "I", new WidgetPointer(arg4)); setScriptCallOnMouseExit(93, new WidgetPointer(arg3), "I", new WidgetPointer(arg2)); setScriptCallOnMouseExit(93, new WidgetPointer(arg5), "I", new WidgetPointer(arg4)); cs2method2100(0, 300, new WidgetPointer(arg1)); setScriptCallOnGameloop(-1, "", new WidgetPointer(arg1)); setWidgetIsHidden(false, new WidgetPointer(arg2)); setWidgetIsHidden(false, new WidgetPointer(arg4)); setScriptCallOnClickContextMenu(3479, new WidgetPointer(arg1), new WidgetPointer(arg2), new WidgetPointer(arg4), 1, "III1", new WidgetPointer(arg2)); setScriptCallOnClickContextMenu(3479, new WidgetPointer(arg1), new WidgetPointer(arg2), new WidgetPointer(arg4), 0, "III1", new WidgetPointer(arg4)); setScriptCallOnConfigChange(3476, 1506, 1507, 1508, 3, "Y", new WidgetPointer(arg0)); setScriptCallOnGlobalConfigChange(3476, 1317, 1318, 2, "Y", new WidgetPointer(arg0)); script_3477(); return; }