void script_2436() { globalint_815 = 0; script_1952(); if (getDisplayMode() < 2) { setScriptCallOnGameloop(-1, "", new WidgetPointer(548,12)); setWidgetIsHidden(true, new WidgetPointer(548,14)); setWidgetIsHidden(true, new WidgetPointer(548,13)); } else { setScriptCallOnGameloop(-1, "", new WidgetPointer(746,14)); setWidgetIsHidden(true, new WidgetPointer(746,169)); setWidgetIsHidden(true, new WidgetPointer(746,168)); } return; }