cs2func_script_1015_struct(1,1,0) script_1015(int arg0) { switch (arg0) { case 0: return newstruct cs2func_script_1015_struct(0, "Ores"); case 1: return newstruct cs2func_script_1015_struct(0, "Equipment"); case 2: return newstruct cs2func_script_1015_struct(0, "Other"); case 3: return newstruct cs2func_script_1015_struct(1, "Shooting Stars"); case 4: return newstruct cs2func_script_1015_struct(1, "Minigames"); case 5: return newstruct cs2func_script_1015_struct(0, "Dungeoneering"); case 6: return newstruct cs2func_script_1015_struct(0, "Milestones"); } return newstruct cs2func_script_1015_struct(-1, ""); }