172 lines
3.8 KiB
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Executable File

#!/usr/bin/env bash
SCRIPT_DIR=$(cd -- "$(dirname "$0")" >/dev/null 2>&1 ; pwd -P)
LOG_DIR=$SCRIPT_DIR/logs
BUILD_DIR=$SCRIPT_DIR/builddir
GS_SRC=$SCRIPT_DIR/Server
MS_SRC=$SCRIPT_DIR/Management-Server
FORCE_REBUILD=0
REFRESH_BUILD=1
GAMESERVER_ONLY=1
GS_EXEC="cd $GS_SRC && java -Dnashorn.args=--no-deprecation-warning -jar $BUILD_DIR/server.jar"
MS_EXEC="cd $MS_SRC && java -Dnashorn.args=--no-deprecation-warning -jar $BUILD_DIR/ms.jar"
# 0: parallel
# 1: fancy tmux
# 2: tests only
RUN_MODE=0
help()
{
echo "Usage: $0 [-h] [-q] [-r] [-t] [-x] [-g] [-e <filename>] [-o <filename>]"
echo " -h: Display this message."
echo " -q: Don't perform the incremental build."
echo " -r: Force clean rebuild."
echo " -t: Only run tests, not the JARs."
echo " -x: Run in a fancy tmux session."
echo " -g: Build + run only the game server (no management server)."
echo " -e: Write STDERR to 'logs/filename' as well as the terminal.";
echo " -o: Write STDOUT to 'logs/filename' as well as the terminal."
}
error()
{
echo "$1";
exit 1;
}
rebuild_project()
{
if [ $GAMESERVER_ONLY ]; then
$SCRIPT_DIR/build -qgcg
else
$SCRIPT_DIR/build -qmgcmg
fi
}
refresh_project()
{
if [ $GAMESERVER_ONLY ]; then
$SCRIPT_DIR/build -qg
else
$SCRIPT_DIR/build -qmg
fi
}
verify_binaries_exist()
{
if ! [ $GAMESERVER_ONLY ]; then
if [ ! -f $SCRIPT_DIR/builddir/ms.jar ]; then
error "Management server binary does not exist.";
fi
fi
if [ ! -f $SCRIPT_DIR/build/server.jar ]; then
error "Game server binary does not exist.";
fi
}
run_server_parallel()
{
if ! [ -x "$(command -v java)" ]; then
error "Java is not installed."
fi
echo "Running in parallel. All logs redirected to proper files."
if [ $GAMESERVER_ONLY ]; then
sh -c "$GS_EXEC" & wait
else
sh -c "$MS_EXEC > $LOG_DIR/ms_stdout.log 2> $LOG_DIR/ms_stderr.log & $GS_EXEC" & wait
fi
}
run_server_tmux()
{
if ! [ -x "$(command -v tmux)" ]; then
error "tmux is not installed. Install tmux or don't use this option."
fi
if [ $GAMESERVER_ONLY ]; then
tmux new-session "$GS_EXEC"
else
tmux new-session "$MS_EXEC" \; \
split-window -h "$GS_EXEC"
fi
}
run_server_tests()
{
cd "$GS_SRC" || error "Could not change to GameServer source directory."
sh mvnw test
}
while getopts ":ghqrtxe:o:" arg; do
case $arg in
h)
help
exit 0
;;
q)
REFRESH_BUILD=0
;;
r)
FORCE_REBUILD=1
;;
t)
RUN_MODE=2
;;
o)
GS_EXEC="$GS_EXEC > >(tee $LOG_DIR/${OPTARG})"
;;
e)
GS_EXEC="$GS_EXEC 2> >(tee $LOG_DIR/${OPTARG})"
;;
x)
RUN_MODE=1
;;
g)
GAMESERVER_ONLY=0
;;
*)
error "Argument -$arg is not a known or valid argument."
;;
esac
done
if [ ! -d $LOG_DIR ]; then
mkdir -p $LOG_DIR
fi
if [ ! -d $GS_SRC/target ]; then
rebuild_project || error "Failed to perform a clean build."
else
if [ $FORCE_REBUILD -eq 1 ]; then
rebuild_project || error "Failed to perform a clean build."
else
if [ $REFRESH_BUILD -eq 1 ]; then
refresh_project || error "Failed to perform an incremental build."
fi
fi
fi;
cd "$SCRIPT_DIR/builddir" || error "Failed to navigate to the build directory."
case $RUN_MODE in
0)
# The trap will allow the script to kill the background
# Java instances upon exiting.
trap "trap - SIGTERM && kill -- -$$" SIGINT SIGTERM EXIT
run_server_parallel
;;
1)
run_server_tmux
;;
2)
run_server_tests
;;
esac