48 lines
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void script_5080(int arg0) {
int ivar1;
int ivar2;
int ivar3;
ivar1 = 0;
ivar2 = getCommonDefinitionSize(3921);
ivar3 = -1;
while (ivar1 < ivar2) {
ivar3 = cs2method_3408(105, 103, 3921, ivar1);
if ((ivar3 != -1) && setWidgetRegister(new WidgetPointer(arg0), add(multiply(ivar1, 10), 9))) {
setWidgetText(cs2method_3408(105, 115, ivar3, script_5089(ivar3)));
}
ivar1 = add(ivar1, 1);
}
switch (bitconfig_9539) {
case 1:
if (((boolean)globalint_1095)) {
setWidgetText(new WidgetPointer(1114,8), "Press 'Confirm' when you've made your choices.");
} else {
setWidgetText(new WidgetPointer(1114,8), "Waiting for the battle's initiator to choose the rules...");
}
break;
case 2:
if (((boolean)globalint_1095)) {
setWidgetText(new WidgetPointer(1114,8), "Press 'Confirm' when you've made your choices.");
} else {
setWidgetText(new WidgetPointer(1114,8), "Waiting for " + globalstring_129 + " to choose the rules...");
}
break;
case 3:
setWidgetText(new WidgetPointer(1114,8), "Loading elements...");
break;
case 4:
setWidgetText(new WidgetPointer(1114,8), "Building elements...");
break;
case 5:
setWidgetText(new WidgetPointer(1114,8), "Failed to build battlefield.");
break;
case 6:
setWidgetText(new WidgetPointer(1114,8), "Initialising build mode.");
break;
default:
setWidgetText(new WidgetPointer(1114,8), "Loading...");
}
script_5085(arg0);
return;
}