66 lines
1.6 KiB
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void script_2628() {
if (((boolean)globalint_906)) {
setWidgetSprite(1868, new WidgetPointer(859,25));
setWidgetText(new WidgetPointer(859,11), "Idle");
} else {
if (globalint_906 == 2) {
setWidgetSprite(1867, new WidgetPointer(859,25));
switch (globalint_907) {
case 0:
globalint_906 = 0;
setWidgetSprite(1868, new WidgetPointer(859,25));
setWidgetText(new WidgetPointer(859,11), "Idle");
break;
case 1:
case 2:
setWidgetText(new WidgetPointer(859,11), "Exploring");
break;
case 3:
case 4:
setWidgetText(new WidgetPointer(859,11), "Attacking wall");
break;
case 5:
case 6:
case 7:
setWidgetText(new WidgetPointer(859,11), "Rescuing TzHaar");
break;
case 8:
case 9:
setWidgetText(new WidgetPointer(859,11), "Collecting gold");
break;
case 10:
case 11:
case 12:
setWidgetText(new WidgetPointer(859,11), "Stealing TzHaar");
break;
case 13:
case 14:
case 15:
setWidgetText(new WidgetPointer(859,11), "Collecting parts");
break;
case 17:
case 16:
case 18:
setWidgetText(new WidgetPointer(859,11), "Collecting Rocks");
break;
case 19:
case 20:
setWidgetText(new WidgetPointer(859,11), "Attacking catapult");
break;
case 21:
setWidgetText(new WidgetPointer(859,11), "Retaliating");
break;
case 22:
setWidgetText(new WidgetPointer(859,11), "Moving to destination");
break;
case 23:
setWidgetText(new WidgetPointer(859,11), "Attacking");
break;
default:
setWidgetText(new WidgetPointer(859,11), "Busy");
}
}
}
return;
}