47 lines
1.4 KiB
Plaintext

cs2func_script_3358_struct(2,1,0) script_3358() {
flow_0:
SWITCH (standart_config_448) {
case 17985:
GOTO flow_1
case 17986:
GOTO flow_2
case 17987:
GOTO flow_3
case 17988:
GOTO flow_4
case 17989:
GOTO flow_5
case 17990:
GOTO flow_6
case 17991:
GOTO flow_7
case 17992:
GOTO flow_8
case 17993:
GOTO flow_9
case 17994:
GOTO flow_10
}
return newstruct cs2func_script_3358_struct(2, 18037, "Poisonous Shot (Tier 1)");
flow_1:
return newstruct cs2func_script_3358_struct(2, 18037, "Poisonous Shot (Tier 1)");
flow_2:
return newstruct cs2func_script_3358_struct(12, 18038, "Poisonous Shot (Tier 2)");
flow_3:
return newstruct cs2func_script_3358_struct(22, 18039, "Poisonous Shot (Tier 3)");
flow_4:
return newstruct cs2func_script_3358_struct(32, 18040, "Poisonous Shot (Tier 4)");
flow_5:
return newstruct cs2func_script_3358_struct(42, 18041, "Poisonous Shot (Tier 5)");
flow_6:
return newstruct cs2func_script_3358_struct(52, 18042, "Poisonous Shot (Tier 6)");
flow_7:
return newstruct cs2func_script_3358_struct(62, 18043, "Poisonous Shot (Tier 7)");
flow_8:
return newstruct cs2func_script_3358_struct(72, 18044, "Poisonous Shot (Tier 8)");
flow_9:
return newstruct cs2func_script_3358_struct(82, 18045, "Poisonous Shot (Tier 9)");
flow_10:
return newstruct cs2func_script_3358_struct(92, 18046, "Poisonous Shot (Tier 10)");
}