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958 B
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cs2func_script_995_struct(1,1,0) script_995(int arg0) {
switch (arg0) {
case 0:
return newstruct cs2func_script_995_struct(0, "Normal Spells");
case 1:
return newstruct cs2func_script_995_struct(1, "Ancient Magicks");
case 2:
return newstruct cs2func_script_995_struct(1, "Lunar Spells");
case 3:
return newstruct cs2func_script_995_struct(0, "Enchantment");
case 4:
return newstruct cs2func_script_995_struct(0, "Armour");
case 5:
return newstruct cs2func_script_995_struct(0, "Weapons");
case 6:
return newstruct cs2func_script_995_struct(0, "Books and wands");
case 7:
return newstruct cs2func_script_995_struct(1, "Salamanders");
case 8:
return newstruct cs2func_script_995_struct(0, "Minigames");
case 9:
return newstruct cs2func_script_995_struct(0, "Dungeoneering");
case 10:
return newstruct cs2func_script_995_struct(0, "Milestones");
}
return newstruct cs2func_script_995_struct(-1, "");
}