49 lines
1.8 KiB
Plaintext

void script_2632(int arg0) {
if (arg0 != 56295424) {
script_1360(arg0);
}
switch (arg0) {
case 56295424:
setWidgetText(new WidgetPointer(859,28), "Go to");
setWidgetText(new WidgetPointer(859,29), "Click to view this squad.");
break;
case 56295437:
setWidgetText(new WidgetPointer(859,28), "Attack");
setWidgetText(new WidgetPointer(859,29), "Select the enemy squad you wish to attack.");
break;
case 56295438:
setWidgetText(new WidgetPointer(859,28), "Move");
setWidgetText(new WidgetPointer(859,29), "Select the destination for your squad.");
break;
case 56295439:
setWidgetText(new WidgetPointer(859,28), "Explore");
setWidgetText(new WidgetPointer(859,29), "Send the unit to explore for treasure.");
break;
case 56295440:
if (bitconfig_6357 == 2) {
setWidgetText(new WidgetPointer(859,28), "Attack wall/catapult");
setWidgetText(new WidgetPointer(859,29), "Select the wall or catapult you want your squad to attack.");
} else if (bitconfig_6357 == 3) {
setWidgetText(new WidgetPointer(859,28), "Collect gold");
setWidgetText(new WidgetPointer(859,29), "Select the cave entrance from which your squad should gather gold.");
} else {
if (bitconfig_6357 == 4) {
setWidgetText(new WidgetPointer(859,28), "Rescue");
setWidgetText(new WidgetPointer(859,29), "Select the fissure from which your squad should rescue TzHaar.");
}
}
break;
case 56295441:
if (bitconfig_6357 == 2) {
setWidgetText(new WidgetPointer(859,28), "Collect");
setWidgetText(new WidgetPointer(859,29), "Select a resource for your squad to collect.");
} else {
if (bitconfig_6357 == 4) {
setWidgetText(new WidgetPointer(859,28), "Steal");
setWidgetText(new WidgetPointer(859,29), "Select a lander to steal TzHaar from.");
}
}
}
return;
}