emo-server/Proto/Management.proto

110 lines
2.2 KiB
Protocol Buffer

syntax = "proto2";
package management;
option java_multiple_files = true;
option java_package = "proto.management";
option java_outer_classname = "ManagementProtos";
message PlayerStatusUpdate {
required string username = 1;
required int32 world = 2;
required bool notifyFriendsOnly = 3;
}
message ClanMessage {
required string sender = 1;
required string clanName = 2;
required string message = 3;
required int32 rank = 4;
}
message PrivateMessage {
required string sender = 1;
required string receiver = 2;
required string message = 3;
required int32 rank = 4;
}
message RequestContactInfo {
required string username = 1;
required int32 world = 2;
}
message SendContactInfo {
message Contact {
required string username = 1;
optional int32 world = 2;
optional int32 rank = 3;
}
required string username = 1;
repeated Contact contacts = 2;
repeated string blocked = 3;
}
message FriendUpdate {
enum Type {
ADD = 0;
REMOVE = 1;
}
required Type type = 1;
required string username = 2;
required string friend = 3;
}
message BlockedUpdate {
enum Type {
ADD = 0;
REMOVE = 1;
}
required Type type = 1;
required string username = 2;
required string friend = 3;
}
message RequestClanInfo {
required int32 world = 1;
required string clanOwner = 2;
}
message SendClanInfo {
message ClanMember {
required string username = 1;
required int32 world = 2;
required int32 rank = 3;
}
required string clanOwner = 1;
required bool hasInfo = 2;
optional string clanName = 3;
optional int32 joinRequirement = 4;
optional int32 kickRequirement = 5;
optional int32 messageRequirement = 6;
optional int32 lootRequirement = 7;
repeated ClanMember members = 8;
}
message JoinClanRequest {
required string username = 1;
required string clanName = 2;
}
message LeaveClanRequest {
required string username = 1;
required string clanName = 2;
}
message ClanJoinNotification {
required string username = 1;
required string clanName = 2;
required int32 world = 3;
}
message ClanLeaveNotification {
required string username = 1;
required string clanName = 2;
required int32 world = 3;
}