38 lines
1.2 KiB
Plaintext
38 lines
1.2 KiB
Plaintext
cs2func_script_2_struct(1,1,0) script_2(int arg0) {
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switch (arg0) {
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case 0:
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return newstruct cs2func_script_2_struct(1, "Rooms");
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case 1:
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return newstruct cs2func_script_2_struct(1, "Skills");
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case 2:
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return newstruct cs2func_script_2_struct(1, "Surfaces");
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case 3:
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return newstruct cs2func_script_2_struct(1, "Storage");
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case 4:
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return newstruct cs2func_script_2_struct(1, "Decorative");
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case 5:
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return newstruct cs2func_script_2_struct(1, "Trophies");
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case 6:
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return newstruct cs2func_script_2_struct(1, "Games & Sport");
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case 7:
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return newstruct cs2func_script_2_struct(1, "Garden");
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case 8:
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return newstruct cs2func_script_2_struct(1, "Dungeon");
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case 9:
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return newstruct cs2func_script_2_struct(1, "Chapel");
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case 10:
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return newstruct cs2func_script_2_struct(1, "Other");
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case 11:
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return newstruct cs2func_script_2_struct(1, "Menagerie");
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case 12:
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return newstruct cs2func_script_2_struct(1, "Servants");
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case 13:
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return newstruct cs2func_script_2_struct(1, "Minigames");
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case 14:
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return newstruct cs2func_script_2_struct(1, "Dungeoneering");
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case 15:
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return newstruct cs2func_script_2_struct(1, "Milestones");
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}
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return newstruct cs2func_script_2_struct(-1, "");
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}
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