87 lines
1.9 KiB
Java
87 lines
1.9 KiB
Java
package content.data;
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import core.game.node.item.Item;
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/**
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* Represents the repair item type.
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* @author Vexia
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*/
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public enum RepairItem {
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BRONZE_HATCHET(new Item(494, 1), new Item(1351, 1), 0),
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BRONZE_PICKAXE(new Item(468, 1), new Item(1265, 1), 0),
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IRON_HATCHET(new Item(496, 1), new Item(1349, 1), 0),
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IRON_PICKAXE(new Item(470, 1), new Item(1267, 1), 0),
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STEEL_HATCHET(new Item(498, 1), new Item(1353, 1), 0),
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STEEL_PICKAXE(new Item(472, 1), new Item(1269, 1), 14),
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BLACK_HATCHET(new Item(500, 1), new Item(1361, 1), 10),
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MITHRIL_HATCHET(new Item(502, 1), new Item(1355, 1), 18),
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MITHRIL_PICKAXE(new Item(474, 1), new Item(1273, 1), 43),
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ADAMANT_HATCHET(new Item(504, 1), new Item(1357, 1), 43),
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ADAMANT_PICKAXE(new Item(476, 1), new Item(1271, 1), 107),
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RUNE_HATCHET(new Item(506, 1), new Item(1359, 1), 427),
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RUNE_PICKAXE(new Item(478, 1), new Item(1275, 1), 1100),
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DRAGON_HATCHET(new Item(6741, 1), new Item(6739, 1), 1800);
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/**
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* The item id.
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*/
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private final Item item;
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/**
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* The product item.
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*/
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private final Item product;
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/**
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* The cost of the money to repair.
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*/
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private final int cost;
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/**
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* Constructs a new {@code BobRepairItem} {@code Object}.
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* @param item the item.
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* @param product the product.
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* @param cost the cost.
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*/
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RepairItem(Item item, Item product, int cost) {
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this.item = item;
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this.product = product;
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this.cost = cost;
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}
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/**
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* Gets the item.
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* @return The item.
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*/
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public Item getItem() {
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return item;
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}
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/**
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* Gets the product.
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* @return The product.
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*/
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public Item getProduct() {
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return product;
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}
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/**
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* Gets the cost.
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* @return The cost.
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*/
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public int getCost() {
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return cost;
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}
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/**
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* Gets the reapir item by the id.
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* @param id the id.
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* @return the repair item.
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*/
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public static RepairItem forId(int id) {
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for (RepairItem item : RepairItem.values())
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if (item.item.getId() == id)
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return item;
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return null;
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}
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} |