adding some minor tweaks to server config
This commit is contained in:
parent
60b6f7311a
commit
d596772b91
@ -11,14 +11,14 @@ secret_key = "2009scape_development"
|
||||
write_logs = true
|
||||
msip = "127.0.0.1"
|
||||
#preload the map (Increases memory usage by 2GB but makes game ticks smoother)
|
||||
preload_map = false
|
||||
preload_map = true
|
||||
#--------Note: If both of the below are false, no database is required to run the server.--------------
|
||||
#true = login requires password to be correct, passwords are hashed before stored. false = login does not care about the correctness of a password.
|
||||
use_auth = false #NOTE: THIS MUST BE SET TO TRUE IN PRODUCTION!
|
||||
use_auth = true #NOTE: THIS MUST BE SET TO TRUE IN PRODUCTION!
|
||||
#true - account data (credits, playtime, etc) is persisted, false - account data is purely temporary
|
||||
#NOTE: this does not affect actual save data, like stats, inventory, etc.
|
||||
persist_accounts = false #NOTE: THIS MUST BE SET TO TRUE IN PRODUCTION!
|
||||
noauth_default_admin = true #NOTE: If we are not using auth, this determines whether or not players are admins by default.
|
||||
persist_accounts = true #NOTE: THIS MUST BE SET TO TRUE IN PRODUCTION!
|
||||
noauth_default_admin = false #NOTE: If we are not using auth, this determines whether or not players are admins by default.
|
||||
#------------------------------------------------------------------------------------------------------
|
||||
#The limit on how many different accounts a player can log into per day.
|
||||
daily_accounts_per_ip = 3
|
||||
|
Loading…
x
Reference in New Issue
Block a user